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Breaking of the World →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Field Spell | - | - | - | - | - |
Once per turn: You can target 1 Ritual Monster you control; show 1 Ritual Monster in your hand, until the end of this turn. The Level of the shown Ritual Monster becomes the targeted monster's Level, until the end of this turn (even if this card leaves the field). Once per turn, if "Ruin, Queen of Oblivion" or "Demise, King of Armageddon" is Ritual Summoned to your field (except during the Damage Step): You can activate 1 of these effects; ●Draw 1 card. ●Destroy 1 card on the field. |
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password:69217334 | |||||
Average Rating Score | 4.6(7) |
- Card Info
- Card Reviews (7 rating scores)
- Decks with Breaking of the World (10 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Breaking of the World" card reviews and rating scores
4.6(7) |
|
14% | (1) | ||
0% | (0) | ||
0% | (0) | ||
85% | (6) | ||
0% | (0) |
超弩級スライム
2022/01/24 16:09
2022/01/24 16:09
Field Spell that supports Demis and Ruins
The effect of ① is useful for summoning high-level Ritual Monsters. For some reason, it is a good match because it prepares to activate 《Cycle of the World》, which can only be released from your own field.
However, since a Ritual Monster is required on the field, it is necessary to perform a Ritual Summon first, even though it supports Ritual Summoning. It is a Ritual Summoning Deck with a high accident rate, and it can be said that it is a defective support because it cannot be used in the first hand.
The ability to draw or destroy (2) isn't bad, but since it's turn 1, even if you summon consecutive rituals, you can only recover one card, so you can't really control your losses.
The worst part is that it doesn't have destruction resistance, so it will be destroyed if you use the effect of Demis. I wonder if the designer of this card has a grudge against Demis.
Overall, it doesn't fit well, and it's low performance compared to other theme ritual summoning support, but it's terrible that even this is the highest rated support card in the same period.
The effect of ① is useful for summoning high-level Ritual Monsters. For some reason, it is a good match because it prepares to activate 《Cycle of the World》, which can only be released from your own field.
However, since a Ritual Monster is required on the field, it is necessary to perform a Ritual Summon first, even though it supports Ritual Summoning. It is a Ritual Summoning Deck with a high accident rate, and it can be said that it is a defective support because it cannot be used in the first hand.
The ability to draw or destroy (2) isn't bad, but since it's turn 1, even if you summon consecutive rituals, you can only recover one card, so you can't really control your losses.
The worst part is that it doesn't have destruction resistance, so it will be destroyed if you use the effect of Demis. I wonder if the designer of this card has a grudge against Demis.
Overall, it doesn't fit well, and it's low performance compared to other theme ritual summoning support, but it's terrible that even this is the highest rated support card in the same period.
シエスタ
2018/05/25 9:29
2018/05/25 9:29
It's a field where dealing with Demisruin is an advantage, but the advantage is small compared to the number of requests, isn't it? Impression.
Moreover, Demisruin mainly uses its destructive power to quickly decide, so it doesn't work well if you destroy a single Chimachima card or draw a card. At least remove the turn limit.
Will it be easier to handle if used in combination with Megalith, which has many low-level rituals and does not require Ritual Spells?
It is undeniably difficult to handle.
Moreover, Demisruin mainly uses its destructive power to quickly decide, so it doesn't work well if you destroy a single Chimachima card or draw a card. At least remove the turn limit.
Will it be easier to handle if used in combination with Megalith, which has many low-level rituals and does not require Ritual Spells?
It is undeniably difficult to handle.
ジュウテツ
2018/05/25 8:29
2018/05/25 8:29
The effect of (1) makes it easier to activate the effects of Ritual Summoning "Demise, Supreme King of Armageddon" and "Ruin, Supreme Queen of Oblivion" by releasing only Ritual Monsters, and it also helps with "End of the World" whose levels need to be matched. I think it's good.
I think the strength of the effect of (2) is that it compensates for the loss of ritual summons.
I think the strength of the effect of (2) is that it compensates for the loss of ritual summons.
とき
2018/04/15 1:21
2018/04/15 1:21
destroy the world
It has the effect of changing the Ritual Monsters on the field to the same level as the Ritual Monsters in the hand, and the effect of drawing or destroying Ruindemis when he Special Summons it.
The main effect will be to activate the Ritual Monster only effect of level 10 Ruindemis with the first effect, but for that you need a Ritual Monster first. In addition to having a Ritual Monster on the field, you also have a Ritual Monster in your hand. I can't help but feel that there are a lot of necessary steps. Ruin aside, Demis just doesn't have to pay the LP cost...
The second effect is also strong. However, since Ruin and Demis are cards that decide at once, I feel like I won't be using the effect many times.
In the case of Demis at the end, this card will be blown away with all the blows, so it will be disposable. If you want to use it, it's a Ruin-axis Deck, and if you want to use the level 10 Ruin Ritual Monster release effect, is it a narrow range?
It has the effect of changing the Ritual Monsters on the field to the same level as the Ritual Monsters in the hand, and the effect of drawing or destroying Ruindemis when he Special Summons it.
The main effect will be to activate the Ritual Monster only effect of level 10 Ruindemis with the first effect, but for that you need a Ritual Monster first. In addition to having a Ritual Monster on the field, you also have a Ritual Monster in your hand. I can't help but feel that there are a lot of necessary steps. Ruin aside, Demis just doesn't have to pay the LP cost...
The second effect is also strong. However, since Ruin and Demis are cards that decide at once, I feel like I won't be using the effect many times.
In the case of Demis at the end, this card will be blown away with all the blows, so it will be disposable. If you want to use it, it's a Ruin-axis Deck, and if you want to use the level 10 Ruin Ritual Monster release effect, is it a narrow range?
アルバ
2018/04/04 21:51
2018/04/04 21:51
Field Spell for rare rituals.
The 1st effect is useless unless you have a Ritual Monster and a Spell in your hand after placing a Ritual Monster on the field, and it consumes a lot. .
The effect of 2, where you can choose to draw or destroy the card when summoning Demis Ruin, is practically disposable, as Demis will be involved in field destruction after this, and Ruin will go out to decide the game.
Destructive effects are inconsistent with Demis in every way.
The 1st effect is useless unless you have a Ritual Monster and a Spell in your hand after placing a Ritual Monster on the field, and it consumes a lot. .
The effect of 2, where you can choose to draw or destroy the card when summoning Demis Ruin, is practically disposable, as Demis will be involved in field destruction after this, and Ruin will go out to decide the game.
Destructive effects are inconsistent with Demis in every way.
はわわ
2018/03/23 22:49
2018/03/23 22:49
Don't think about maintaining it because it will be involved in Demis, let's take it as Droso
Why didn't you add destruction resistance...
The effect of matching the level of (1) is also quite difficult to use because it requires a ritual on the field.
Unfortunately, it is not possible to search for level 4 Demis Ruin in preliminary preparation, so there is little significance to using this card.
Why didn't you add destruction resistance...
The effect of matching the level of (1) is also quite difficult to use because it requires a ritual on the field.
Unfortunately, it is not possible to search for level 4 Demis Ruin in preliminary preparation, so there is little significance to using this card.
Decks with "Breaking of the World"
* is adopted as a key card.
● 2020-02-23 Pure Ruindemis
● 2018-04-07 Demon King of Destruction and Demise
● 2019-10-06 Impcantation Demisruin
● 2019-05-05 Demisruin
● 2018-06-14 Cut it! Ruin!
● 2018-04-20 Tsukaruin Gishki
● 2018-04-24 Brain muscle Ruin (prototype)
● 2018-04-19 Ruin is Demis
● 2019-11-07 Ruin Machine Angel
● 2021-06-19 Mikami Mirai Ryugi
Card Category and Effect Category
Effect:Draw
Effect:Destroy Monster
Effect:Destroy Spell
Effect:Destroy Trap
Effect:change Level
Effect:reveal hand cards
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Cybernetic Horizon | CYHO-JP057 | 2018-04-14 | Normal |
Ranking and View Num
Rating Score Rank | 9,503 / 13,171 Cards |
---|---|
View Num | 11,610 |
Others
Japanese card name | ブレイク・オブ・ザ・ワールド |
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